As soon as the task was announced, I decided to use a pixel
style. I really liked the final work I made, but I think there
are many ways to make it better. For example, adding more
details to the visuals and including some space elements could
make it feel more like a space mission. I also want to improve
the interactivity to make it smoother. For instance, after each
challenge, instead of just showing a message when the user
fails, if there was an option to show the correct answer, users
could continue to the next challenge without waiting to figure
it out.
This competition was really fun! I got to see many skilled
competitors and gained more experience working with engineers. I
learned a lot—thanks to the organizers!